15 messages over 2 pages: 1 2
kalisti Newbie United States Joined 5044 days ago 5 posts - 5 votes Speaks: English* Studies: French
| Message 9 of 15 06 February 2011 at 5:13am | IP Logged |
Of course! Strip language acquisition - why hasn't anyone thought of that before?
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| Cainntear Pentaglot Senior Member Scotland linguafrankly.blogsp Joined 6014 days ago 4399 posts - 7687 votes Speaks: Lowland Scots, English*, French, Spanish, Scottish Gaelic Studies: Catalan, Italian, German, Irish, Welsh
| Message 10 of 15 06 February 2011 at 10:34am | IP Logged |
GREGORG4000 wrote:
Intensive grammar drills and a graduated reader, all with audio. |
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The reason most computer language packages restrict themselves is that final part: "all with audio".
Computers offer the possibility of infinite variety, but rather than accept that, most courseware authors make everything multimedia, which means getting human beings into a recording studio, and instantly limits the amount of material they can make. Compare with book-and-audio-CD packs. How many have everything on the CDs? Not many. Is this because the CDs are full? Not normally. There's a limit to how much you can record affordably.
Some people claim that too much reading is bad for the learner's pronunciation, but they really mean for the absolute beginner. I reckon that a course that started with all-audio, introduced parallel spoken and written material, and then finally introduced purely written material would be fine.
This means I reckon that an "infinite questions generator" could be added so that once you reach the advanced stage you can continue practising without just repeating the same material.
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| Cainntear Pentaglot Senior Member Scotland linguafrankly.blogsp Joined 6014 days ago 4399 posts - 7687 votes Speaks: Lowland Scots, English*, French, Spanish, Scottish Gaelic Studies: Catalan, Italian, German, Irish, Welsh
| Message 11 of 15 06 February 2011 at 10:46am | IP Logged |
kalisti wrote:
Most of these systems seem to rely on having both your native language and the target language presented to you transparently as you're learning. I was always impressed by the immersion-style of RS (even when the execution seemed flawed), but do people generally feel like that isn't as useful as they make it out to be? Being presented with visual slides and being immersed exclusively in the target language? |
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The slideshow limits the complexity of possible prompts. How would you show a simple cause-and-effect statement? eg I went to the shop because I had run out of milk. Or conditional statements? If you tell me, I'll help you. If you told me, I'd help you. If you had told me, I would have helped you.
So RS mostly teaches vocabulary, and only teaches a tiny subset of grammar.
Live "immersion" classes manage to teach more grammar, but still very slowly, and it's something that would be very hard to simulate in software.
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| kalisti Newbie United States Joined 5044 days ago 5 posts - 5 votes Speaks: English* Studies: French
| Message 12 of 15 06 February 2011 at 11:39am | IP Logged |
Cainntear wrote:
The slideshow limits the complexity of possible prompts. How would you show a simple cause-and-effect statement? eg I went to the shop because I had run out of milk. Or conditional statements? If you tell me, I'll help you. If you told me, I'd help you. If you had told me, I would have helped you. |
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It seems like you could at least expand what RS can do by introducing video? While conditional statements are still difficult, simple cause-and-effect statements seem fairly easy to demonstrate via rudimentary videos. Person sees empty milk container, person goes to the store.
But yes, I see the difficulty there. Rosetta Stone's model does seem to make more sense for vocabulary.
This is all very enlightening, thank you all so much for your input. The computer scientist in me wants to try tackling a project like this – a better software suite – but even if I don't, I'm still very interested in the problems inherent in the form, and possible ways to get around them.
All other insights into what methodologies work for various aspects of language acquisition will be very appreciated! This is an incredible community.
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| Cainntear Pentaglot Senior Member Scotland linguafrankly.blogsp Joined 6014 days ago 4399 posts - 7687 votes Speaks: Lowland Scots, English*, French, Spanish, Scottish Gaelic Studies: Catalan, Italian, German, Irish, Welsh
| Message 13 of 15 06 February 2011 at 12:32pm | IP Logged |
kalisti wrote:
It seems like you could at least expand what RS can do by introducing video? While conditional statements are still difficult, simple cause-and-effect statements seem fairly easy to demonstrate via rudimentary videos. Person sees empty milk container, person goes to the store. |
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There's still no way of demonstrating ambiguously that the language used is specifically about consequences rather than just a plain sequence of events.
Also notice how in my example sentence, the effect came before the cause. This is pretty common in a lot of languages. It doesn't reflect chronological order of events, and in doing so places emphasis on the "effect" rather than the "cause".
Oh, and if you want "video", remember what I said about multimedia: it is expensive and limiting. Video can take an awful long time to film. You'd be better working with a game engine and having actions rendered in realtime.
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| Normunds Pentaglot Groupie Switzerland Joined 5967 days ago 86 posts - 112 votes Speaks: Latvian*, French, English, Russian, German Studies: Mandarin, Indonesian
| Message 14 of 15 06 February 2011 at 2:04pm | IP Logged |
Cainntear wrote:
You'd be better working with a game engine and having actions rendered in real-time. |
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You mean make the video tracks for the course using a gaming engine? is there something like this available for general public? freeware or availably priced soft?
video sometimes enforce the meaning, but mostly IMO is distracting, so I personally do not favour courses with video. but then if something like this could be easily doable, might be interesting to play around with it anyway.
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| Cainntear Pentaglot Senior Member Scotland linguafrankly.blogsp Joined 6014 days ago 4399 posts - 7687 votes Speaks: Lowland Scots, English*, French, Spanish, Scottish Gaelic Studies: Catalan, Italian, German, Irish, Welsh
| Message 15 of 15 06 February 2011 at 6:24pm | IP Logged |
Normunds wrote:
Cainntear wrote:
You'd be better working with a game engine and having actions rendered in real-time. |
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You mean make the video tracks for the course using a gaming engine? is there something like this available for general public? freeware or availably priced soft? |
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That's exactly what I mean.
You can get a lot of game engines free.
For example:
http://cubeengine.com/
http://ogre3d.com/
http://irrlicht.sourceforge.net/
http://www.panda3d.org/
You could alternatively use a Machinima engine like MovieStorm or iClone. You would have to prerender the videos, but if you were going to generate lots of video material, it might be quicker to use one of these tools and only record voice-overs rather than setting up an entire studio with actors, directors etc.
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